12/7/11

Famitsu gives FF XIII-2 perfect score


In the new Famitsu FF XIII-2 get  the perfect score:

Final Fantasy XIII-2 (PS3/Xbox 360, Square Enix): 10 / 10 / 10 / 10 - (40/40)
Monster Hunter 3G (3DS, Capcom): 10 / 10 / 9 / 9 - (38/40)
Lord of Apocalypse (PSP, Square Enix): 9 / 9 / 8 / 8 - (34/40)
BlazBlue: Continuum Shift Extend (PS3/Xbox 360, Arc System Works): 9 / 9 / 8 / 9 - (35/40)
Puyo Puyo!! (Wii, Sega): 8 / 8 / 8 / 9 - (33/40)
Puyo Puyo!! (3DS/PSP, Sega): 8 / 8 / 8 / 8 - (32/40)
Issho ni Asobu! Dream Theme Park (Wii, Bandai Namco): 8 / 7 / 7 / 8 - (30/40)
Shin Kamaitachi no Yoru: 11 Hitome no Suspect (PS3, ChunSoft): 9 / 9 / 9 / 10 - (37/40)
Tongari Boushi to Oshare na Mahou Tsukai (NDS, Konami): 8 / 8 / 8 / 8 - (32/40)
Bakuman: Mangaka e no Michi (NDS, Bandai Namco): 8 / 7 / 8 / 7 - (30/40)
Nekketsu Kouha Kunio-Kun Special (3DS, Arc System Works): 7 / 7 / 7 / 7 - (28/40)
Kawaii Koinu 3D (3DS, MTO): 8 / 8 / 7 / 6 - (29/40)
Moe Moe Daisensou * Gendaiban 3D (3DS, SystemSoft): 6 / 6 / 5 / 5 - (22/40)

Soul Calibur V Nightmare vs. Siegfried Trailer



New Soul Calibur V Trailer "Nightmare vs Siegfreid"

GoldenEye 007: Reloaded SP Demo



The teams at Eurocom and Activision are proud to announce that a GoldenEye 007: Reloaded single-player demo is now available on the PlayStation Network (available tomorrow on Xbox Live and PSN Europe) as well as some new DLC

New combat features in Mass Effect 3


Ready to see what BioWare has in store for you in ME 3? Check the video!!

4 player co-op coming to The Darkness 2

The Darkness II just got a little bit higher on my 2012 anticipated list with the latest news that it’s going to feature 4-player co-op!  The new feature is called Vendettas and you can read about it below.
Playable for up to four friends, Vendettas lets consumers choose one of four characters; all with their own unique Darkness weapon and begin their dangerous and bloody journey.  Designed as a team-focused, mission based experience, Vendettas explores the crucial role each character plays in Jackie Estacado’s campaign to defeat the Brotherhood.
Sound fun?  Yessir it does!  Vendettas expands the universe of The Darkness II by branching off into unique, parallel missions, while connecting thematically to the core single-player story arc.  Four players can collectively immerse themselves in the lore of The Darkness II, and explore a variety of environments not found in the main story.  Adding to the destruction and mayhem, Vendettas will also feature a new Hit List mode, which allows players to repeat their favorite campaign moments or wreak havoc in brand new scenarios.


Vendettas will also offer varied, intuitive combat with multidimensional scenarios for the four characters.
Inugami:  Wielding the mythical Kusanagi samurai sword rumored to have killed ten thousand innocents, Inugami is a dark and mentally unstable character with revenge-driven motives against The Brotherhood and their allies for the slaughter of his entire family. He can also use a swarm of miniature demons to attack and immobilize his enemies.
Shoshanna:  Shoshanna is an ultra-efficient agent for Mossad, the Israeli Intelligence Agency, who was sent to New York to combat a spike in Brotherhood activity.  Her obedience and devotion to her superiors makes her a perfect operative, and she harbors a passion for hunting and destroying evil in the world as part of her legacy. Shoshanna wields the Arm of the Night, a powerful weapon fueled with Dark essence and the power to fire multiple rounds of gunfire at one time.  (not to be confused with the Inglorious Basterds Shoshanna)
Jimmy Wilson:  A product of inner-city Glasgow, Scotland, and a notorious alcoholic, Jimmy believes The Brotherhood is simply another form of the Hated English that persecuted his family in the past, and he travels to New York to torment them to the fullest extent. He wields the Dark Axe, and has the ability to summon Darklings that he commonly refers to as “Little Jimmys”.
J.P. DuMond:  A former doctor from New Orleans, DuMond is burdened with guilt for using a form of Louisiana Voodoo to heal his patients. The use of dark magic drew the attention of The Brotherhood, an organization which J.P. is now forced to combat in order to halt their pursuit of evil relics. J.P. wields the Midnight Stick and can pull enemies into an anatomy-crushing vortex when he tosses his Box of Tricks a black metal box filled with dark power – into an open area

Source : unscripted360

battlefield 3 client r3 + server R11 is out now


DICE and EA released the R3 client update for Battlefield 3 and it's a whopping 4GB in size. Once you're done downloading the patch you will find the following goodies that include the controversial IRNV fix and Mortar nerfing. The large size of the patch is due to the Back to Karkand goodies being included but that will not be unlocked until the 13th for PC (PS3 gets Karkand DLC today.)

All-in-all the changes are positive but with a vocal community like BF3 has it's sure to come under fire anyway
DICE and EA released the R3 client update for Battlefield 3 and it's a whopping 4GB in size. Once you're done downloading the patch you will find the following goodies that include the controversial IRNV fix and Mortar nerfing. The large size of the patch is due to the Back to Karkand goodies being included but that will not be unlocked until the 13th for PC (PS3 gets Karkand DLC today.)

All-in-all the changes are positive but with a vocal community like BF3 has it's sure to come under fire anyway

ugfixes:
Fixed a problem with spawn timer now showing blue border on startup and lost spawn point
Fixed a problem where player who joined queuing on End of round got spawn screen stuck on screen, but unable to do anything with it untill next round loaded
Fixed a problem where camera would change to 3rd person on killcam when killcam was turned off in server settings
Fixed stat references on several dogtags
Fixed for surveillance ribbon not counting TUGS
Fixed a missing combat area lines on the minimap for Grand Bazaar conquest small
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
Fixed a problem where placing C4 with the russians soldier was playing US faction VO
Fixed a problem where TV guided missiles could be shot into its own helicopter and destroy it
Fixed a problem when attempting to fire lock on weapons without a target
Tweaked the chat, it should now be a bit easier to read
Fixed several vehicles that did not properly shoot rockets and guns towards their predictive sights
Fixed the G17 Supressed Laser not working properly
Added alternate HUD colors to help colorblinds
Added a network interpolation setting. This allows users with good bandwidth reduce latency, but might increase some stuttering. The user can find what works best for his connection by tweaking the slider.
Increased the Spawn protection radius on TDM
Fixed a problem with smoke on land vehicles, Missiles should now miss more often
Fixed a problem where users could end up with IRNV scope in any vehicle
Fixed a problem where player dies if vaulting over a ledge and into water while sprinting
Fixed several crashes and increased general stability
Fixed a problem where the user was unable to revive two players that have the bodies one over the other
Fixed so you can assign an axis and use as a digital input. This makes it possible for the player (on pc) to assign one of the sticks on a gameped to be used for throttle/brake.
Fixed a problem with the Kill camera acting up when suiciding from parachute
Fixed air radar was showing to much. now lasertagged, heatsignature above threshold, enemy missiles and capture points are only visible on air radar
Fixed a problem where the game would enter a technical hang if the user pressed pause menu and tilde at the same time
Fixed a problem where you could get green flashes on screen
You can now reassign cycle weapons
Fixed so the weapon zooms automatically after bipod deploy is gone when using zoom toggle
Fixed a problem where the parachute would stay stuck in air if the owner was killed


Balance Tweaks:
Fixed several weapons so they are properly suppressed and hide the player on the minimap when fired.
Tweaked Tactical Light so it is not as blinding over longer ranges.
Tweaked the IRNV scope so it is limited to usage only at close range.
Reduced heat masking effectiveness of Spec Ops Camo.
Fixed a bug where Ammo spec would give additional 40mm grenades instead of Frag spec.
Increased the number of additional 40mm grenades from Frag spec.
Fixed so AT mines only live for 20 seconds after a player dies to prevent infinite mines. (We want to make a different fix in the future, it’s in JIRA).
Increased the Time to Live on sniper caliber rounds to allow extreme distance shots.
Fixed several weapon descriptions, calibers, and fire rates. The weapons themselves have not changed.
Fixed so the M9 and MP443 pistol can be equipped by the opposing faction when it is unlocked at 100 kills.
Fixed Laser Guided Missiles missing their targets if the target is moving too fast.
Reduced the effectiveness of Stealth on Air Vehicles.
Reduced the effectiveness of Beam Scanning for Jets.
Reduced the damage done to Armored Vehicles and Infantry from AA guns.
Increased the damage RPGs and Tank shells do to AA vehicles.
Slightly decreased the accuracy for all weapons on fully automatic, burst fire is now preferable at mid to long range.
Increased the effective accuracy of long bursts for LMGs when using a bipod.
Slightly increased the range of the 44magnum bullets.
Increased the close range damage of 4.6x30mm and 5.7x28mm bullets.
Increased the reload time of the Mortar from 3.5sec to 4.8sec and increased the time it takes before a shell hits the ground.
Reduced the aimed accuracy bonus given by a Suppressor for the MP7, P90, PP2000, PP-19, and UMP45.
Increased the range and FOV for designating targets with the SOFLAM and vehicle Laser Designators.
Decreased the effectiveness of 12g FRAG ammo when equipped on semi-automatic and automatic shotguns.
Slightly Increased the power of Fighter Jet Cannons against all vehicle targets, especially Helicopters.
Decreased the power of Miniguns against Jets and Helicopters.
Increased the power of Stingers against Jets.
Flares reload times for Jets and Helicopter Gunners have been increased.
Tweaked the AN94 so its burst fire better conveys the real world advantage offered by this weapon.
Added Single Shot to the AN94 as an available fire mode.
Slightly increased the recoil on the M416 and removed the Burst Fire mode (this weapon incorrectly had burst fire, which was not authentic).
Tweaked the spawns for TDM on Kharg Island, Grand Bazaar, Caspian Border, Seine Crossing, Operation Firestorm, Damavand Peak and Noshahar Canals
Moved a tank spawn in US base on Caspian Border so it would not be destroyed by a falling tree
Tweaked the Gas station Capture area on Conquest on Caspian Border
Tweaked the max vehicle height on Noshahar Canals



Also, it will once again be possible to reduce the number of players required to start a round to 1 both in ranked and unranked mode. We changed it back after getting a lot of negative feedback from both individuals and the RSP companies.

Our plan is to introduce a warm-up mode, where players can move about and play the game, but with scoring disabled; then, when the number of players goes above the threshold -- that's when the real round starts.

Source : altplusf4

12/6/11

Playing Skyrim with Kinect



Just a new video appear on youtube from someone playing Skyrim with the Kinect on the PC! Amazing ...

New Bioschock infinite screen



A new BioShock Infinite trailer will be revealed during the VGAs – here's the first image

Daily Deals and free games for Iphone/Ipad/Andriod




Every day new deals and free games for youre iphone/ipad/andriod from EA
Games like Need for speed undercover and shift for free only today!
Check there website

Playstation Plus update europe from December 2011

    Update 07/12
    Tomb Raider: Underworld - 100 per cent off
    Cool Boarders (PSone Classic) - 100 per cent off
    Sneezies (minis) - 100 per cent off
    Orbit (minis) - 100 per cent off
    Split/Second: Velocity - 50 per cent off
    Split/Second: Velocity - Deadline DLC Pack - 100 per cent off
    Disney's Bolt: The Game - 50 per cent off
    4 Elements HD - 40 per cent off
    Rocket Knight - 50 per cent off
    GoldenEye 007: Reloaded - One week early access demo until 14th December
    Festive Dynamic Theme - 100 per cent off
    Stripes Part II Dynamic Theme - 100 per cent off
    PixelJunk: Sidescroller Player One Avatar - 100 per cent off
    PixelJunk: Sidescroller Player Two Avatar - 100 per cent off
    Update 14/12
    Marvel Pinball - 100 per cent off
    Marvel Pinball: Captain America Table - 50 per cent off
    Marvel Pinball: Fantastic Four Table - 50 per cent off
    Burnout Crash - 50 per cent off until 28th December
    The Studio - Hanging Mobile Theme - 100 per cent off

Xbox 360 Dashboard Update

Features of the update include:

Dec. 6:
• EPIX. United States
• ESPN on Xbox LIVE (ESPN). United States
• Hulu Plus. United States
• Netflix. Canada, United States
• TODAY (MSNBC). United States

Later in December:
• Crackle (Sony Pictures). Australia, Canada, United Kingdom, United States
• Dailymotion. Available in 32 countries globally
• iHeartRadio (Clear Channel). United States
• MSNBC.com. United States
• TMZ (Warner Bros.). Canada, United States
• UFC on Xbox LIVE (UFC). Canada, United States
• Verizon FiOS TV. United States
• VEVO. Canada, Ireland, United Kingdom, United States
• Vudu (Wal-Mart). United States
• YouTube. Available in 24 countries globally

Early 2012:
• CinemaNow (Best Buy). United States
• HBO GO (HBO). United States
• MLB.TV (MLB Advanced Media). Australia, Brazil, Canada, Chile, Columbia, Czech Republic, France, Germany, India, Ireland, Italy, Japan, Korea, Mexico, Netherlands, New Zealand, Poland, Russia, South Africa, Spain, Sweden, Taiwan, United Kingdom, United States
• Xfinity On Demand (Comcast). United States